Voting Machine
Build a voting machine using many micro:bits!
In this project, a voter program is loaded onto a player’s micro:bit. The player uses the buttons to vote either
yes
or no
and the vote is sent to a dashboard micro:bit using the radio. The dashboard allocates one LED per player and turns it on or off based on the vote.The voter program
Assuming button
A
is for a NO vote and B
is for YES, the voter program works like this:Transmit a NO vote
When button
A
is pressed, a number 0
is sent via radio and the X
symbol is shown on the screen.
Transmit a YES vote
When button
B
is pressed, a number 255
is sent via radio and the Y
symbol is shown on the screen.
Set device serial number
In order to track the votes, we tell the radio to also transmit the device serial number.

Set the radio group
We arbitrarily choose
4
as the group used for the communications.
Putting all the parts together, here’s the complete voter program:

The dashboard
The dashboard code is in the radio dashboard example.
Download the code from that example into the micro:bit that will be used to display the result.
When the dashboard receives a message from a micro:bit, it find a pixel for that board (and remembers it) and uses the number received as the brightness of the LED.
When a message hasn’t been received by a board for some time, it’s pixel will start to blink. After more time, it will simply turn off.
Download the code from that example into the micro:bit that will be used to display the result.
When the dashboard receives a message from a micro:bit, it find a pixel for that board (and remembers it) and uses the number received as the brightness of the LED.
When a message hasn’t been received by a board for some time, it’s pixel will start to blink. After more time, it will simply turn off.
This article comes from Voting Machine.
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