Mood Radio
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This project uses the radio to share your mood with other micro:bits. When you press
A
, your friends will see a smiley face. When you press B
, they will see a frowny face.Sending a smiley
The micro:bit can’t understand mood but it is pretty good with numbers. In fact, it can send numbers between micro:bits using the radio antenna, just like a phone can send text messages.
Let’s add blocks that send a number when button
A
is pressed. We assume that 0
is the “mood code” to send for smiley.
Receiving a smiley
We add a
||radio:on radio received||
block that will run code whenever a new “mood” message comes in. The receivedNumber
variable contains the numeric value that was sent. Since we’ve decided that 0
is smiley, we add a conditional ||logic:if then||
statement to show this icon.
Sending a frowny
Adding another mood to our messaging app done in a similar way. We decide that the “mood code” of
1
means frowny. We can add a B
button event that sends that code.
If the
||radio:on radio received||
block, we add another conditional ||logic:if then||
statement to handle the frowny “mood code”.
That’s it. Download your code to multiple micro:bits and try it out!
Challenges
Try adding a new code and use the
||input:on shake||
event to send it.Full sources
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